Blocking Run Pass Concepts

RUN PASS CONCEPTS BLOCKING






**I'M SORRY BUT MY CAMERA ACTED UP AGAIN AND SPLIT THE VIDEO INTO TWO SEGMENTS.  TIME FOR A NEW CAMERA OR BETTER PRODUCTION GUY!!!

Since I have already done some blogs involving packaged plays I figured I should go over the blocking schemes we use when reading second level defenders.  When thinking about adding new schemes the first thought that enters my mind is How much will it affect the offensive line?  We really try to keep our schemes as simple as possible up front.  We really only run gap schemes, and outside zone schemes.  So when I want to add a new concept I try to fit it into one of those schemes.  

When I started researching run/pass packaged plays I needed to figure out a way to teach it to my olineman without adding and extra scheme.  My first thought was to block it like veer but make a lock call for the front side tackle. This way he would block the end and the QB could read the ILB.  Then I realized that if there was a 3 and 5 technique front side the guards assignment changed as well.  Then it dawned on me that the front side of the play was man and the backside was essentially a zone scheme.  We already taught a half slide half man pass protection so my brain started turning to figure out how to do that in the run game.  What I came up with was a simple tag to give the center to alert him and the oline that we were blocking half slide pass protection rules with run blocking demeanor. 

ROLL TIDE
So we came up with different tags to alert the line to run block our half slide assignments.  That allowed us to get man blocking on the front side with the center turning away to work towards the BILB.  Now we could combine a run play with a pass play and conflict a 2nd level defender.  There are several different ways to do this.  You can run QB Draw off of a TB Flare, You can run inside zone with a stick route or snag route.  The bottom line is your offensive line is aggressively blocking a run play with the ability to throw a pass downfield.  Remember within the rules your line can get 3 yards downfield without being called for ineligible man downfield.  Add into to that the human error factor because referees are human and all of this happens real suddenly and you get 5 yards downfield!  We actually completed two vertical routes that were thrown 30 plus yards without being called for a penalty.  Remember a penalty is only a penalty if a flag is thrown!

 
Hopefully this blog and the video helps you better understand packaged plays.  It's not what you know but what you can get your players to know.  PLAY FAST!